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Showing posts from March, 2021

The Victims of Online Multiplayer Graveyard

It happens from time to time in the video game industry that publishers become infatuated with chasing some new business model that promises to deliver easier profits and lower investment costs.  Just like with any jinn in a bottle the promise seldom works out the way they think it will and comes with a massive downside. They have to sell their soul to consummate the wish and their greed makes them oblivious to the swath of destruction left in the wake of the chase.  I may have strong opinions about this... If you've been playing video games for any length of time, you have probably experienced at least one of the cycles I'm talking about - churning out endless mediocre clones of successful titles (Super Mario Bros., Castlevania, Final Fantasy, DOOM, Resident Evil, Demons' Souls etc...), forcing games to have multi-player modes where it made no sense in hopes of creating a commercially exploitable competitive space, holding back content to sell it to players later as DLC, p...